![]() ![]() It seems this addon pretty achieve much the same effect, but in a far more workflow-friendly way. ![]() ![]() Then Id invert the mask selection and hide the selected, Id immediately go into Edit Mode and highlight the vertices and assignsave those as a vertex group. Its a bit convoluted, because it checks if the code to access mask is in there, and if not it falls back to the hide-unhide-selection hack. That needs to be committed to trunk so that I can implement something similar as far as I know that patch is still not in trunk. If you are doing manual install make sure you extract all files together to the addons folder (they need to be together). If your sculpt vertex count is greater than 100k make sure to save your work before using it.Īlso wait for blender to finish it can take up to 10-15 seconds for 600 k - 800 k meshes. To find out more, including how to control cookies, see here.Įven though this can be done with a hacky method its confusing for most. There are many other ways to support me too, like shopping via my Amazon links, YouTube Super Chats or PayPal donations. In return you can browse this whole site witout any pesky ads. ![]()
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